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Simple mechanics but very fun! I love the sound design (although the bomb sound effect seems to be much louder compared to other sounds, even with SFX volume lowered). Great work!

Thanks for the feedback!

Quick question - where'd you find the music for this? It's the same as in the demo of shogun showdown, extreme banger music, but like... where is it from?

Hey! This is the music pack: https://xdeviruchi.itch.io/8-bit-fantasy-adventure-music-pack

Thanks!

Excellent game, very well made!

Nice game

Thanks!

Nice, it's fun ... :)

Thank You!

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This plays really well, very good for a first attemp! The variation is a bit low still, but you've nailed the gameplay and mechanics. I would consider locking the cursor to the game screen btw. Happened to me once that my cursor ventured outside, killiing me

Oh, and with many rogue shooters you can actually choose between certain powerups, which I like. Matter of personal preference of course.

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Thanks so much! I wanted to have a solid base since it’s pretty easy to spend endless hours adding content ;)

I have a few ideas to make the gameplay a bit more interesting, hopefully I have time to implement them in the next few weeks.

I liked the game and thought that gaining bonus stats when picking up potions at full health was neat.  At 254 kills and ~5:30 seconds enemies stopped spawning: is this intentional?  

Hey! I’ve gotten another report of this happening at the 6 minute mark, need to debug and fix! Thank You for the feedback!

Same after 701 kills and about 12min

Alright! Back to debugging :D

It's pretty fun, my main complaint is that I have zero clue what the stats do and half the time the "[stat] up" text goes away so quickly I can't tell what I actually gained

Thank you for the feedback!

gets a bit boring after a couple of minutes, but i enjoyed playing it!

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Thanks for the feedback!