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Shotgun Knight

← Return to Shotgun Knight

Devlog

  • Two new small features
    June 13, 2023 by JakubLovesHorror
    1
    Added two more things over the weekend: Enemies get stronger over time There is a bomb power up that kills all enemies on screen... Continue reading
  • Another small update
    June 07, 2023 by JakubLovesHorror
    1
    fixed a bug where you could fire your shotgun after dying slime enemies now leave behind slime puddles that damage the player some minor balancing... Continue reading
  • Small update
    June 05, 2023 by JakubLovesHorror
    1
    Hopefully fixed the bug with an enemy getting stuck off screen and preventing progression Fixed a bug where a skill can be updated beyond the max level Flying enemies are now a bit faster Goblins have... Continue reading
  • It's alive!
    June 04, 2023 by JakubLovesHorror
    1
    It’s out! After a month of meddling around in Godot 3.5, I decided to finally publish Shotgun Knight to Itch! I actually had to re-learn stuff, because I haven’t done any game dev in a year or so... Continue reading
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