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Shotgun Knight
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Devlog
Two new small features
June 13, 2023
by
JakubLovesHorror
1
Added two more things over the weekend: Enemies get stronger over time There is a bomb power up that kills all enemies on screen...
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Another small update
June 07, 2023
by
JakubLovesHorror
1
fixed a bug where you could fire your shotgun after dying slime enemies now leave behind slime puddles that damage the player some minor balancing...
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Small update
June 05, 2023
by
JakubLovesHorror
1
Hopefully fixed the bug with an enemy getting stuck off screen and preventing progression Fixed a bug where a skill can be updated beyond the max level Flying enemies are now a bit faster Goblins have...
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It's alive!
June 04, 2023
by
JakubLovesHorror
1
It’s out! After a month of meddling around in Godot 3.5, I decided to finally publish Shotgun Knight to Itch! I actually had to re-learn stuff, because I haven’t done any game dev in a year or so...
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